Dynamic and interactive digital collections and archiving.- Arts and humanities, social media computing, ‘Big-Data’ crowdsourcing, networking and pedagogy.- Neogeographic, geospatial and critical discursive mapping technologies.- 3D immersive and visualization environments; augmented realities.- Electronic music, dramatic and filmic performance; visual arts.- Digital story-telling, narratology, archiving and publishing.- Postcolonial, cultural and indigenous digital counter-engagements and interpenetrations.- Gaming, New Media and Avant Garde digital intertextualities and integrations.