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Practical C


5 stelle su 5 1 recensioni presenti


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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Apress

Pubblicazione: 11/2016
Edizione: 1st ed.





Trama

Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you'll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a MathSearch puzzle; and embedded software.

Besides providing you with modules that you can immediately put to use, Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve.


What You Will Learn:

  • Avoid pitfalls that can cause intractable problems
  • Handle lists and arrays
  • Perform searches and sorts
  • Binary trees
  • Take advantage of recursion
  • Handle exceptions
  • Access databases
  • Calculate integrals using numerical computation with practical applications
  • Deal with strings in a convenient, error-free way
  • Build a MathSearch game application, similar to WordSearch puzzle games
  • Deal with issues specific to embedded applications

Who This Book Is For

Programmers who have a general knowledge of C. 





Sommario

1. Introduction.- 2. Tricky Bits.- 3. Iteration, Recursion, and Binary Trees.- 4. Lists, Queues, and Stacks.- 5. Exception Handling.- 6. String Utilities.- 7. Dynamic Arrays.- 8. Searching.- 9. Sorting.- 10. Numerical Integration.- 11. Embedded Software.- 12. Databases.- 13. Web Server using Mongoose.- 14. Game App: "MathSearch".- Appendix A: Abbreviations and Acronyms.- Appendix B: Introduction to SQL.




Autore

Giulio Zambon’s first love was physics, but he decided to dedicate himself to software development more than 30 years ago: back when computers were still made of transistors and core memories, programs were punched on cards, and Fortran only had arithmetic IFs. Over the years, he learned a dozen computer languages and worked with all sorts of operating systems. His specific interests were in telecom and real-time systems, and he managed several projects to their successful completion.

Giulio’s career took him to eight cities in five different countries, where he worked as a software developer, systems consultant, process improvement manager, project manager, and chief operating officer. Since early 2008, he has lived in a peaceful suburb a few kilometers north of Canberra, Australia, where he can dedicate himself to his many interests and in particular to writing software and programming books. Visit his web site, zambon-dot-com-dot-au, to see the full list of the papers and books he has authored.











Altre Informazioni

ISBN:

9781484217689

Condizione: Nuovo
Dimensioni: 254 x 178 mm
Formato: Brossura
Illustration Notes:XV, 469 p. 55 illus., 14 illus. in color.
Pagine Arabe: 469
Pagine Romane: xv





I vostri commenti al Libro

1 recensioni presenti.

27/12/2016 Di franco.marchesini
5 stelle su 5

E' un libro per utenti non alle prime armi e nemmeno super specialisti. Affronta, e fornisce soluzioni, a problemi con i quali i programmatori, una volta imparato il linguaggio, dovranno confrontarsi. Ad esempio le stringhe dinamiche, le eccezioni, le strutture dati, addirittura l'accesso e l'interfacciamento con i database MySQL e SQLite. Niente che non si possa trovare googlando in internet, ma quì i concetti sono presentati in modo pratico e razionale.



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