Introduction.
Chapter 1: Introduction to Maya.
Chapter 2: NURBS Modeling.
Chapter 3: Polygonal Modeling.
Chapter 4: Creating Textures.
Chapter 5: Lighting.
Chapter 6: Rendering.
Chapter 7: Paint Effects.
Chapter 8: Deformations and Rigging.
Chapter 9: Animation.
Chapter 10: Special Effects.
Tutorial: Creating Rocket Exhaust.
Index.