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Mastering Kotlin A Beginner's Guide




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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

CRC Press

Pubblicazione: 11/2022
Edizione: 1° edizione





Note Editore

Mastering Kotlin helps readers quickly understand core concepts and then move on to practical projects using the Kotlin programming language. Back in the day, Java was the de facto choice for creating Android apps. However, since Google announced Kotlin as the new language of choice for building Android applications, developers haven’t looked back. Kotlin is a general purpose, statically typed, open source programming language that runs on Java Virtual Machines. It can be called a Java replacement; however, the Kotlin syntax isn’t blindly identical to that of Java. Sure, Kotlin can work with Java, and owing to its intuitiveness, it can also enhance overall productivity and efficiency, but it is not a Java clone. Kotlin differs from Java in that it has assertive interfaces that help determine variable and expression classes, even if they’re not defined. Kotlin is a beautiful alternative for modifying and identifying faults because it has a familiar and straightforward syntax and programming structure. It comes with a sophisticated compiler that can track automatic casts, allowing verification durations to be more efficient. Kotlin also has simple signals that may be interpreted without any need for set parameters. And Kotlin is easy to set up: all you need is a Kotlin component for Android Studio. Kotlin developers are in high demand. As a Kotlin developer, you’ll be able to pursue a variety of career routes, spanning fields such as mobile app development, game development, game design, and even software development. Many well-known brands use Kotlin in their software and projects. Naturally, it is a good idea to learn Kotlin, and this is how Mastering Kotlin can be the right manual for you! With Mastering Kotlin, learning Kotlin becomes an easy task, and learners can use their skills to create innovative Kotlin apps. The Mastering Computer Science series is edited by Sufyan bin Uzayr, a writer and educator with over a decade of experience in the computing field.




Sommario

Chapter 1 - Getting Started Chapter 2 - Object-Oriented Programming (OOP) Concepts Chapter 3 - Exceptional Handling, Null Safety, and Regex and Ranges Chapter 4 - Control Flow Statements Chapter 5 - Arrays and Strings, Functions, and Java Interoperability Chapter 6 - Collections in Kotlin Chapter 7 - Android Development with Kotlin Appraisal




Autore

Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT. Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields. Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science. Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students. Learn more at sufyanism.com










Altre Informazioni

ISBN:

9781032318950

Condizione: Nuovo
Collana: Mastering Computer Science
Dimensioni: 9.25 x 6.25 in Ø 1.76 lb
Formato: Copertina rigida
Illustration Notes:18 b/w images, 21 tables, 6 halftones and 12 line drawings
Pagine Arabe: 312
Pagine Romane: xxii


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