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brooks anthony l. (curatore); brooks eva (curatore); vidakis nikolas (curatore) - interactivity, game creation, design, learning, and innovation

Interactivity, Game Creation, Design, Learning, and Innovation 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Springer

Pubblicazione: 03/2018
Edizione: 1st ed. 2018





Trama

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 
The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.




Sommario

Arts, design and technology.- Interactivity.- Interaction design.- Virtual reality.- Augmented reality.- Game creation.- Serious games.- Gamification.- Leisure gaming.- GamePlay.- Big data.- Applications and interfaces for mobile devices.- Audio art and design.- Digital literacy.- Simulation and gaming.- Current uses and emergent trends in DGBL.- Game-based learning and digital competence.- Digital games in e-learning environments.- Practical guides to engaging with digital games for learning.










Altre Informazioni

ISBN:

9783319769073

Condizione: Nuovo
Collana: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Dimensioni: 235 x 155 mm
Formato: Brossura
Illustration Notes:XV, 532 p. 163 illus.
Pagine Arabe: 532
Pagine Romane: xv


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