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chang maiga (curatore); hwang wu-yuin (curatore); chen ming-puu (curatore); mueller wolfgang (curatore) - edutainment technologies. educational games and virtual reality/augmented reality applications

Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 7-9, 2011, Proceedings

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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Springer

Pubblicazione: 08/2011
Edizione: 2011





Trama

This book constitutes the refereed proceedings of the 6th International Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011.

The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virtual reality for education; ubiquituous games and ubiquitous technology & learning; future classroom; e-reader and multi-touch; learning performance and achievement; learning by playing; game design and development; game-based learning/training; interactions in games; digital museum and technology, and behavior in games; educational robots and toys; e-learning platforms and tools; game engine/rendering/animations; game-assisted language learning; learning with robots and robotics education; e-portfolio and ICT-enhanced learning; game-based testing and assessment; trend, development and learning process of educational mini games; VR and edutainment.











Altre Informazioni

ISBN:

9783642234552

Condizione: Nuovo
Collana: Lecture Notes in Computer Science
Dimensioni: 235 x 155 mm Ø 873 gr
Formato: Brossura
Illustration Notes:XXIV, 560 p. 256 illus., 197 illus. in color.
Pagine Arabe: 560
Pagine Romane: xxiv


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