libri scuola books Fumetti ebook dvd top ten sconti 0 Carrello


Torna Indietro
ARGOMENTO:  BOOKS > INFORMATICA > TESTI GENERALI

magnor marcus a. (curatore); grau oliver (curatore); sorkine-hornung olga (curatore); theobalt christian (curatore) - digital representations of the real world

Digital Representations of the Real World How to Capture, Model, and Render Visual Reality

; ; ;




Disponibilità: Normalmente disponibile in 20 giorni
A causa di problematiche nell'approvvigionamento legate alla Brexit sono possibili ritardi nelle consegne.


PREZZO
55,98 €
NICEPRICE
53,18 €
SCONTO
5%



Questo prodotto usufruisce delle SPEDIZIONI GRATIS
selezionando l'opzione Corriere Veloce in fase di ordine.


Pagabile anche con Carta della cultura giovani e del merito, 18App Bonus Cultura e Carta del Docente


Facebook Twitter Aggiungi commento


Spese Gratis

Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 09/2020
Edizione: 1° edizione





Note Editore

Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer vision algorithms. It explores the integration of new capture modalities, reconstruction approaches, and visual perception into the computer graphics pipeline.Understand the Entire Pipeline from Acquisition, Reconstruction, and Modeling to Realistic Rendering and ApplicationsThe book covers sensors for capturing 3D scenes, including regular cameras, wide-angle omnidirectional cameras, active range scanners, and plenoptic (multi-viewpoint) cameras, as well as fundamental algorithms for processing the imagery, such as stereo correspondence and 3D structure and motion recovery. It describes 3D modeling techniques, from generic object models (such as 3D meshes) to more domain-specific models (such as human shape and motion models). The book also discusses how techniques, including image- and video-based rendering, meet speed and realism requirements.Overcome Challenges in Your Own Research ExperimentsThis book is both an accessible introduction to the emerging research of real-world visual computing and a practical guide that shows you how to start implementing frequently encountered methods.




Sommario

Acquiring the Real World. Reconstruction—Data Processing Techniques. Modeling Reality. Authentic Rendering, Display, and Perception. Applications. Bibliography. Index.




Autore

Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt










Altre Informazioni

ISBN:

9780367658830

Condizione: Nuovo
Dimensioni: Ø 1.87 lb
Formato: Brossura
Pagine Arabe: 455


Dicono di noi