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patnode jason - character modeling with maya and zbrush

Character Modeling with Maya and ZBrush Professional polygonal modeling techniques




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51,98 €
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49,38 €
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5%



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Dettagli

Lingua: Inglese
Editore:

Focal Press

Pubblicazione: 03/2008
Edizione: 1° edizione





Trama

Discover the concepts and techniques required to create believable CG character models with Maya with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. With a chapter devoted to using Maya with Z-brush, the amazing paint/modeling tool that is really taking off in the industry, this is a uniquely rounded guide to a complex and vital skill.




Note Editore

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel




Sommario

Pipeline and modeling guidelines; Overview of Maya; Intro to ZBrush modeling; Concept art; Anatomy; Creating a video game character; Creating a hyper-real character; Creating a photo-real character; UVs and texturing; The next step




Autore

Jason Patnode teaches modeling and animation at The Academy of Art University, he has worked in both game and film production and was previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, California, USA.










Altre Informazioni

ISBN:

9780240520346

Condizione: Nuovo
Collana: Focal Press
Dimensioni: 9.6666667 x 7.4444444 in Ø 2.30
Formato: Brossura
Illustration Notes:420 color illustrations
Pagine Arabe: 408


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