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Develop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript.
You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content.
We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what “everyone else uses” (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way!
What You'll Learn
Who This Book Is For
Website developers and agile development teams who are keen to learn how to add and manipulate SVG quickly.
Part I: Getting Started.- 1. Introducing SVG.- 2. Adding SVG Content to a Page.- Part II: In More Detail.- 3. Working with Images and Text.- 4. Sizing SVG.- 5. Creating Filters.- 6. Animating Content.- 7. Optimizing SVG.- Part III: Putting SVG to Use.- 8. Creating SVG Charts.- 9. Incorporating SVG Libraries.- 10. Taking it Further.
Alex Libby is an A/B testing developer and seasoned computer book author, who hails from England. His passion for all things Open Source dates back to the days of his degree studies, where he first came across web development, and has been hooked ever since. His daily work involves extensive use of JavaScript, HTML and CSS to manipulate existing website content; Alex enjoys tinkering with different open source libraries to see how they work. He has spent a stint maintaining the jQuery Tools library, and enjoys writing about Open Source technologies, principally for front end UI development.
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