libri scuola books Fumetti ebook dvd top ten sconti 0 Carrello


Torna Indietro

murdoch kelly - autodesk maya 2018 basics guide

Autodesk Maya 2018 Basics Guide




Disponibilità: Normalmente disponibile in 20 giorni
A causa di problematiche nell'approvvigionamento legate alla Brexit sono possibili ritardi nelle consegne.


PREZZO
80,98 €
NICEPRICE
76,93 €
SCONTO
5%



Questo prodotto usufruisce delle SPEDIZIONI GRATIS
selezionando l'opzione Corriere Veloce in fase di ordine.


Pagabile anche con Carta della cultura giovani e del merito, 18App Bonus Cultura e Carta del Docente


Facebook Twitter Aggiungi commento


Spese Gratis

Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 12/2017
Edizione: 1° edizione





Note Editore

Written by renowned author and 3D artist Kelly L. Murdock Autodesk Maya 2018 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Autodesk Maya 2018 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modelling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.




Sommario

1. Learning the Maya Interface 2. Controlling the View Panel 3. Working with Objects 4. Drawing and Editing Curves 5.Working with NURBS Surfaces 6. Creating and Editing Polygon Objects 7. Assigning Materials and Textures 8 Adding Paint Effects 9. Using Cameras and Lights 10. Animating with Keyframes 11. Working with Characters 12. Animating with Dynamics 13 Rendering a Scene 14. Using MEL, Scripting




Autore

Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and web titles, including 14 editions of the 3ds Max Bible.










Altre Informazioni

ISBN:

9781630571122

Condizione: Nuovo
Dimensioni: 11.01 x 8.25 in Ø 2.88 lb
Formato: Brossura
Pagine Arabe: 576


Dicono di noi