Questo prodotto usufruisce delle SPEDIZIONI GRATIS
selezionando l'opzione Corriere Veloce in fase di ordine.
Pagabile anche con Carta della cultura giovani e del merito, 18App Bonus Cultura e Carta del Docente
The book is mainly based on my lecture notes for several undergraduate and graduate classes I have offered over the past several years, while a number of topics stem from my research publications co-authored with my students. This book takes into account the needs of learners with various professional backgrounds, as well as those of self-learners. Furthermore, it can be used as a reference guide for practitioners and professionals in related fields.
To aid in comprehension, the book includes a wealth of self-test questions (with hints and answers). On the one hand, these questions help teachers to carry out online teaching and interact with students during lectures; on the other, self-learners can use them to assess whether they have grasped the key content.
Chapter 1 Introduction
1.1 Human Vision and Characteristics
1.2 Computer Vision Theory and Model
1.3 3D Vision System and Image Technology
1.4 Book Overview
Chapter 2 Camera Calibration
2.1 Linear Camera Model
2.2 Non-Linear Camera Model
2.3 Traditional Calibration Methods
2.4 Self-Calibration Methods
Chapter 3 3D Image Acquisition
3.1 High-Dimensional Image
3.2 Depth Image
3.3 Direct Depth Imaging
3.4 Stereo Vision Imaging
Chapter 4 Video and Motion Information
4.1 Video Basic
4.2 Motion Classification and Representation
4.3 Motion Information Detection
4.4 Motion-Based FilteringChapter 5 Moving Object Detection and Tracking
5.1 Differential Image5.2 Background Modeling
5.3 Optical Flow Field and Motion
5.4 Moving Object Tracking
Chapter 6 Binocular Stereo Vision
6.1 Stereo Vision Process and Modules
6.2 Region-Based Stereo Matching
6.3 Feature-Based Stereo Matching
6.4 Error Detection and Correction of Parallax Map
Chapter 7 Monocular Multiple Image Reconstruction
7.1 Photometric Stereo
7.2 Shape from Illumination
7.3 Optical Flow Equation
7.4 Shape from MotionChapter 8 Monocular Single Image Reconstruction
8.1 Shape from Shading
8.2 Solving Brightness Equation
8.3 Shape from Texture
8.4 Detection of Texture Vanishing Points
Chapter 9 3-D Scene Representation
9.1 Local Features of the Surface
9.2 3-D Surface Representation
9.3 Construction and Representation of Iso-Surfaces
9.4 Interpolate 3-D Surfaces from Parallel Contours
9.5 3-D Entity Representation
Chapter 10 Scene Matching
10.1 Matching Overview
10.2 Object Matching
10.3 Dynamic Pattern Matching
10.4 Graph Theory and Graph Matching
10.5 Line Drawing Signature and Matching
Chapter 11 Knowledge and Scene Interpretation
 
He is active in education on and research into image engineering (including image processing, image analysis, and image understanding) and has published more than 550 research papers and more than 50 books in this field.
He has served as program chair of the “Twenty-Fourth International Conference on Image Processing (ICIP’2017)” and several other international conferences. He is the Honorary Chairman of Supervisors (since 2020) of CSIG, a Fellow of SPIE (since 2011) and a Fellow of CSIG (since 2019).
Il sito utilizza cookie ed altri strumenti di tracciamento che raccolgono informazioni dal dispositivo dell’utente. Oltre ai cookie tecnici ed analitici aggregati, strettamente necessari per il funzionamento di questo sito web, previo consenso dell’utente possono essere installati cookie di profilazione e marketing e cookie dei social media. Cliccando su “Accetto tutti i cookie” saranno attivate tutte le categorie di cookie. Per accettare solo deterninate categorie di cookie, cliccare invece su “Impostazioni cookie”. Chiudendo il banner o continuando a navigare saranno installati solo cookie tecnici. Per maggiori dettagli, consultare la Cookie Policy.