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Mastering GoLang A Beginner's Guide




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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

CRC Press

Pubblicazione: 11/2022
Edizione: 1° edizione





Note Editore

Mastering GoLang helps readers quickly understand the core concepts and then move on to practical projects using the Go programming language. GoLang is often dubbed a game-changer in the world of programming languages. Instead of starting from scratch, Go was created using the C programming language. GoLang inherits C’s disciplined grammar but with specific tweaks and enhancements to properly manage memory. This lessens the memory leakage problems that developers tend to face with C. Go borrows and adapts notions from various programming languages while skipping characteristics that result in complicated, insecure, and unpredictable code. Go’s concurrency features are well-suited to build the infrastructure for gigantic projects such as networking systems and distributed hardware. Go is also often employed in domains such as visuals, mobile applications, and Machine Learning. Even though GoLang is a relatively new language, it has been adopted by several major organizations owing to its benefits, which include code clarity, custom libraries, adaptability, multithreading, and a simple build process. Because Go is gaining traction in the development community, learning GoLang can open up new avenues across various fields and career trajectories. Since it is still a relatively newer language, quality literature pertaining to Go is often hard to find. This particular book covers all the bases that you might need, and is an ideal companion for beginner-level developers looking to master Go programming. With Mastering GoLang, learning GoLang becomes an easy task, and learners can use their skills to create innovative projects. The Mastering Computer Science series is edited by Sufyan bin Uzayr, a writer and educator with over a decade of experience in the computing field.




Sommario

Chapter 1 - Getting Started with Go Chapter 2 - GoLang Tools Chapter 3 - Data Types Chapter 4 - Variables and Constants Chapter 5 - Operators and Control Structures Chapter 6 - Arrays, Slices, and Maps Chapter 7 - Functions and Recursion Chapter 8 - Pointers Chapter 9 - Structs and Interfaces Chapter 10 - Concurrency and Goroutines Chapter 11 - Packages in GoLang Chapter 12 - The Core Packages Appraisal




Autore

Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT. Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields. Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science. Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students. Learn more at sufyanism.com










Altre Informazioni

ISBN:

9781032315904

Condizione: Nuovo
Collana: Mastering Computer Science
Dimensioni: 9.25 x 6.25 in Ø 1.21 lb
Formato: Brossura
Illustration Notes:8 b/w images, 6 tables and 8 line drawings
Pagine Arabe: 280
Pagine Romane: xviii


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