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zizza keith - game audio fundamentals

Game Audio Fundamentals An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games




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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Focal Press

Pubblicazione: 07/2023
Edizione: 1° edizione





Note Editore

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.




Sommario

PART I:Theoryand Tools 1. Acoustics and Analog Audio 2. Digital Audio 3. Music Theory for Audio Designers 4. Production Tools PART II: Soundscapesand Disciplines 5. DAW Essentials, Part I: Editing, Workflow, and Rendering 6. DAW Essentials, Part II: An Overview of Plug-ins 7. Understanding Soundscapes for Games 8. Sound Design 9. Music 10. Dialogue PART III: Practice 11. Production and Development 12. Implementation 13. Listening 14. Finding Game Audio Work




Autore

Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.










Altre Informazioni

ISBN:

9781032111957

Condizione: Nuovo
Dimensioni: 9.75 x 6.75 in Ø 1.15 lb
Formato: Brossura
Illustration Notes:127 b/w images, 21 tables and 127 halftones
Pagine Arabe: 268
Pagine Romane: xii


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