• Genere: Libro
  • Lingua: Inglese
  • Editore: Springer VS
  • Pubblicazione: 06/2022
  • Edizione: 1st ed. 2022

The Social Construction of Landscapes in Games

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108,98 €
103,53 €
AGGIUNGI AL CARRELLO
TRAMA
The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.

SOMMARIO
Theoretical Appraoches.- Analog Worlds.- Digital Worlds.- Hybrid Worlds.- Further development and perspective.

AUTORE
Dr. Dennis Edler studied Geography and English/American Studies at the Ruhr-University Bochum (RUB) and at the University College Cork (UCC), Ireland; M.Sc. in Geography, specializing in Geomatics, at the RUB; since 2015 senior lecturer at the RUB Department of Geography, with teaching and research focus on Cartography and Geographic Information Science; 2020: habilitation in GeographyDr. Dr. Olaf Kühne studied geography, sociology, modern history and geology at the universities of Saarland and Hagen; since 2016 professor of urban and regional development at the University of TübingenDr. Corinna Jenal studied Political Science, German Studies and Philosophy at the University of Trier; Certificate in Sustainability Science at the University of Saarland; since 2016 research assistant in the Department of Geosciences at the Chair of Urban and Regional Development at the University of Tübingen

ALTRE INFORMAZIONI
  • Condizione: Nuovo
  • ISBN: 9783658354022
  • Collana: RaumFragen: Stadt – Region – Landschaft
  • Dimensioni: 210 x 148 mm
  • Formato: Brossura
  • Illustration Notes: X, 450 p. 77 illus., 64 illus. in color.
  • Pagine Arabe: 450
  • Pagine Romane: x