• Genere: Libro
  • Lingua: Inglese
  • Editore: Routledge
  • Pubblicazione: 07/2020
  • Edizione: 1° edizione

The Routledge Companion to Mobile Media Art

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292,98 €
278,33 €
AGGIUNGI AL CARRELLO
NOTE EDITORE
In this companion, a diverse, international and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual. As a vehicle for—and of—the everyday, mobile media is recalibrating the relationship between art and digital networked media, and reshaping how creative practices such as writing, photography, video art and filmmaking are being conceptualized and practised. In exploring these innovations, The Routledge Companion to Mobile Media Art pulls together comprehensive, culturally nuanced and interdisciplinary approaches; considerations of broader media ecologies and histories and political, social and cultural dynamics; and critical and considered perspectives on the intersections between mobile media and art. This book is the definitive publication for researchers, artists and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, sociology, geography, media and communication, cultural studies and design.

SOMMARIO
Mobile Media Art: An IntroductionKlare Lanson, Adriana de Souza e Silva, and Larissa Hjorth SECTION ONE: Forerunning Mobile Media Art 1. Making Mobile Connections: Golan Levin in Conversation with Klare Lanson2. Magic Spectacles and Portable Boxes: Notes Toward a Media Archaeology of Mobile MediaErkki Huhtamo3. Mobile Art: From the WAP Promises to the App BubblesGiselle Beiguelman4. From Early Soundings to Locative Listening in Mobile Media ArtCat HopeSECTION TWO: Mobile Media Art Practice 5. Uncomfortable Interactions: Blast Theory’s Matt Adams in Conversation with Rowan Wilken6. Mobile Listening, Disruptive Ambient Music and Public Art Projects in MadridAmparo Lasen and Massimiliano Casu7. Performing with the Aether: An Aesthetics of Tactical Feminist PracticeNancy Mauro-Flude8. "Amplify your Feminism:" Social Media and Feminist Locative ArtCaitlin McGraneSECTION THREE: Hybrid Realities 9. Sounding Place: Teri Rueb in Conversation with Adriana de Souza e Silva10. Historicizing Hybrid Spaces in Mobile Media ArtAdriana de Souza e Silva and Ragan Glover-Rijkse11. Algorithmic Gardening: Questions of Mobility, Hybridity and InfrastructureShannon McMullen and Fabian Winkler12. Back into the Locative: Theory and Practice in Urban Augmented Reality, 1999–2016Joshua McWhirter13. URBAN APPOINTMENT: A Possible Rendez-Vous with the City (HUMO)Brian MassumiSECTION FOUR: Selfies14. Salutations to the Selfie: Kate Durbin in Conversation with Klare Lanson 15. Gendered Art, Work, and Self-Representation: A Comparative Analysis of Camera-Phonographic and Painted Self-PortraitsChelsea Butkowski and Lee Humphreys 16. When the Face is DataTheresa M. Senft17. Selfies and Dronies as Relational Political PracticesGrant BollmerSECTION FIVE: Play and Games 18. Mobilizing Audience and Playful Disobedience: pvi collective’s Kelli McCluskey and Steve Bull in Conversation with Klare Lanson 19. Mobile Mapping and Play Sybille Lammes and Clancy Wilmott20. Tapping in: Playful Mobile Media Art in AustraliaHugh Davies and Will Balmford21. Ambient Play and Background Gaming: Reflecting on Quotidian Creative PracticesIngrid Richardson22. Re-imagining Bushland Settings Through Location-based AR Mobile Gameplay Matthew Riley, Troy Innocent, and Rowan WilkenSECTION SIX: Co-Design and Space 23. Listening to Circumstance: Duncan Speakman in Conversation with Klare Lanson24. Inventive Approaches to Data Tracking in More-Than-Human Worlds Jacina Leong, Larissa Hjorth and Jaz Hee-Jeong Choi 25. Open Prototyping: A Framework for Combining Art and Innovation in the IoT and Smart Cities Drew Hemment, Joanna Bletcher, and Saskia Coulson26. TrojanHorse: An (Incomplete) Lexicon of Art on WheelsGretchen Coombs27. Understanding Mobile Media Through Codesign WorkshopsFumitoshi KatoSECTION SEVEN: Sensing New Visualities 28. Future Everything, all the Time: Drew Hemment in Conversation with Klare Lanson 29. Mobile Photography and Artistic Activism in the "Instagram" MuseumDaniel Palmer30. Mobile Street Photography: Continued, Collective and Contested Decisive MomentsEdgar Gomez Cruz31. Shanzhai: Affective Assemblages and TechnovisualityHelen Grace, ???32. Platform Poetics: Emile Zile in Conversation with Klare LansonSECTION EIGHT: Performing the Mobile 33. Collective Chaos and Joyful Mobility: Charlie Todd in Conversation with Klare Lanson34. Mobile Films as Mobile Art: More than Textual Marsha Berry 35. Mobile Cinematic VR—MCVRMax Schleser 36. Wearing Data: Intentions and Tensions of Art and Design in Performance using WearablesCamille Baker37. Networked Experience and Continual Re-orientationMartin RieserSECTION NINE: Urban Interventions 38. Becoming Alexa: Lauren McCarthy in Conversation with Jacina Leong39. Quotidian Record: The Musical Interpretation of Mobile Phone Location DataBrian House40. The City as Performative Object PolakVanBekkum 41. Encontros: An Artwork on Borders and Networked MobilitiesLuisa Paraguai and Gilbertto Prado42. Critical and Creative Approaches to Digital Cultural Heritage with Augmented RealityVictoria Szabo SECTION TEN: Critical Making and Future Directions43. Doing Critical Creative Practice and Social Research: Kat Jungnickel in Conversation with Larissa Hjorth44. Mobile LIDAR Mediality as Artistic Anti-EnvironmentJulia M. Hildebrand and Mimi Sheller45. XR: Crossing and Interfering Artistic Media SpacesNanna Verhoeff and Paulien Dresscher46. One Good Death: Tactile, Haptic and Empathic Codesign for End-of-life ExperienceLeah Heiss, Matiu Bush, and Marius Foley47. Playful Resistance of Data FuturesLarissa Hjorth and Sam Hinton

AUTORE
Distinguished Professor Larissa Hjorth is a creative practitioner, digital ethnographer and Director of the Design & Creative Practice ECP Platform at RMIT University. Hjorth has published over 100 publications on mobile media studies—recent publications include Haunting Hands (with Cumiskey 2017), Understanding Social Media (with Hinton, 2nd Edition 2019), Creative Practice Ethnographies (with Harris, Jungnickel and Coombs 2020) and Ambient Play (with Richardson 2020). Professor Adriana de Souza e Silva is the Director of the Mobile Gaming Research Lab at the Department of Communication at North Carolina State University (NCSU). Dr. de Souza e Silva is the co-editor and co-author of several books, including Net-Locality: Why Location Matters in a Networked World (with Gordon 2011), Mobile Interfaces in Public Spaces: Control, Privacy, and Urban Sociability (with Frith 2012), Mobility and Locative Media: Mobile Communication in Hybrid Spaces (with Sheller 2014) and Hybrid Play (with Glover-Rijkse 2020). Klare Lanson is a performance poet and artist researcher. Recent collaborative and interdisciplinary art projects are #wanderingcloud (2012–2015), Commute (2013–2016) and mobile art ethnography TouchOn/TouchOff (2017). Publications include Digital Cultures & Society (2019), Min-a-rets Poetry Journal (2018), thephonebook.com (2002), Cordite Poetry Review, Overland Journal and Realtime Arts, and she was also co-editor of the 40-year-old Australian literary anthology Going Down Swinging.

ALTRE INFORMAZIONI
  • Condizione: Nuovo
  • ISBN: 9780367197162
  • Collana: Routledge Media and Cultural Studies Companions
  • Dimensioni: 10 x 7 in Ø 2.71 lb
  • Formato: Copertina rigida
  • Illustration Notes: 2 tables, 147 halftones, 26 color halftones and 8 line drawings
  • Pagine Arabe: 534
  • Pagine Romane: xxxii